Component Search is a tool for Unity that makes it easy to find components and PlayMaker FSMs by name, no matter how deeply they're nested within a GameObject. It docks conveniently into Unity's inspector and updates results as you type, making it easy to find what you're looking for in seconds. Matches are displayed directly in the inspector, where you can review settings and make changes easily.
If you've ever spent time digging through a complicated prefab to find a component or FSM, you'll appreciate the simplicity and speed of Component Search.
Open the search bar by going to Tools->Component Search Bar. If this is your first run, the window will be undocked -- I recommend grabbing the tab and dragging it so the window docks at the bottom of the Unity inspector.
Select the object or prefab whose components you want to search. As you type in Component Search Bar, the results will be automatically updated in the inspector. Clear the search to see all components again.
At the bottom of the search tool, you can see matching components of child objects. Click any one of these to jump to the component. This selects it in the scene hierarchy and shows only components that match your search.
After you are done viewing the child matches, you can click the back button to go back up to the parent object.
If you are experiencing issues, contact me at firstname.lastname@example.org.